The Spectre is a specialist transport ship featuring an integral cloaking device. This allows the spectre to transport two ships in bays and passengers without being detected. The ship is slow with a low power output but features a long jump range for getting from A to B.
Availability: Carbon, The Killeney Imperium
Tier: 6
Shield: 800 ZWs
Hull: 400 GPa
Power: 1.4 ZWs
Speed: 0.10 LY/m
FTL Range: 25 LYs
FTL Charge Time: 5 minutes
Maximum Fuel: 120.0 LYs
Hold: 800 Mgs
Customisable Rooms: 2
Bays: 2
Can Land: No
Ship Docking: No
Length: 239 m
Width: 202 m
Decks: 3
Cost: 115,000 credits
Skill Requirement: Transport Craft 2.
Crew Requirement: 1
Guild Requirement: None.
Passive Perk: Integral Cloak
Allows the ship to cloak without needing a cloaking module for 30 days (activate in the abilities window).
Transport Role
When docked with a transport ship your crew can use rooms onboard the transport ship and at a higher rate.
Starter Cards
This ship does not grant any cards upon purchase.
Flight Time Units
As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.
The progression path for this ship is: Spectre Mk II
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