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Mistral

A legacy ship once used by Descendant Family Samsan as a surface Shuttle. The Mistral is a collectors addition as it is one of the last ships to use Plastek windows in its construction and introduces the avian design principles.

Availability: Carbon

Tier: 1

Shield: 10 ZWs

Hull: 20 GPa

Power: 0.5 ZWs

Speed: 0.02 LY/m

FTL Range: 1 LYs

FTL Charge Time: 120 minutes

Maximum Fuel: 30.0 LYs

Hold: 10 Mgs

Customisable Rooms: 0

Bays: 0

Can Land: Yes

Ship Docking: Yes

Length: 22 m

Width: 45 m

Decks: 1

Cost: 1,500 credits

Skill Requirement: No Skill Requirement.

Crew Requirement: 0

Guild Requirement: None.

Passive Perk: Escape System
Allows the ship to escape from combat regardless of its light drive status.

Transport Role

When docked with a transport ship your crew can use rooms onboard the transport ship and at a higher rate.

Starter Cards

[REACTIVE] Sudden Elevation: Nullifies torpedo attacks of any damage type targeted at [SELF] 1 time for 1 turn.

[REACTIVE] Hard Bank: Nullifies cannon attacks of any damage type targeted at [SELF] 2 times for 1 turn.

[SPECIAL] Ground Retreat: Allows the ship to retreat to the surface of a planet.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Mistral Zephyr

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