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Artillery Boat

As a new design from the Transitional Government, the Artillery Boat has been specifically designed to take on structures. It features integral artillery that helps keep its frame compact, so can still be manoeuvrable, and these weapons don't count towards port space. Borrowing from structures themselves, the Artillery Boat features Bone Shaker and Shield Buster artillery from the fortress and Charged Shot artillery and Bore Shell artillery from the Cannon Platform. With two ports, this allows the captain to use these ports for targeting ships or additional equipment.

Availability: TransGov.

Variants: Enhanced Artillery Boat.

Shield: 400 ZWs

Hull: 300 GPa

Ports: 2

Auxiliary Weapons: 0

Speed: 100Mm/h

FTL Range: 100 LYs

FTL Charge Time: 5 minutes

Hold: 10 Mgs

Crew Quarters: 1

Customisable Rooms: 0

Bays: 0

Can Land: No

Ship Docking: No

Cost: 750,000 credits

Skill Requirement: Demolitions 1.800 or above

Perk: Intergral Artillery
Artillery built into the ship that does not count towards port space.

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