A new addition to the battlefield, the Battleship is an obscenely powerful ship created solely for the destruction of Capital class ships. Specialising in broadside combat the Battleship has 30.2 ZWs of power, that allow it to fit extremely powerful weapons. It has shielding fives times greater than the Capital which can also release a charged arc pulse in combat. With armour matching the Capital class ship and the same hold configuration coupled with 8 bays, the Battleship is the ultimate fleet companion.
Availability: Descendants
Tier: 6
Shield: 5,000 ZWs
Hull: 5,000 GPa
Power: 30.2 ZWs
Speed: 0.01 LY/m
FTL Range: 25 LYs
FTL Charge Time: 60 minutes
Maximum Fuel: 300.0 LYs
Hold: 1,000 Mgs
Customisable Rooms: 2
Bays: 8
Can Land: No
Ship Docking: No
Length: 1,666 m
Width: 387 m
Decks: 31
Cost: 10,000,000 credits
Skill Requirement: Attack Craft 90.
Crew Requirement: 8
Passive Perk: Shock Immunity
Has a passive immunity to shock damage.
Attack Role
Attack role ships start combat with a 125% outgoing damage modifier.
Starter Cards
[REACTIVE] Envelop Countermeasures: Nullifies missile attacks of any damage type targeted at [SELF] 15 times for 1 turn.
[DEFENCE] Fullstop: Modifies the following statistics instantly for [SELF]: Speed: -95%. Critical Chance: +10%.
[SPECIAL] Arc Pulse: Deals arc saturation to all opposing ships with online shields.
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