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Colony

Matching the size of the Engineer, the Colony ship is designed to move massive amounts of people and commodities to set up new colonies. With four ports (two more than the engineer), better shielding and a bay for one spacecraft the Colony ship is effectively an upgrade to the Engineer.

Availability: TransGov, Descendants, Civilian Guild.

Variants: Enhanced Colony.

Shield: 500 ZWs

Hull: 200 GPa

Ports: 4

Auxiliary Weapons: 0

Speed: 100Mm/h

FTL Range: 100 LYs

FTL Charge Time: 10 minutes

Hold: 5,000 Mgs

Crew Quarters: 4

Customisable Rooms: 4

Bays: 1

Can Land: Yes

Ship Docking: No

Cost: 1,000,000 credits

Skill Requirement: Colonist 0.001 or above

Perk: Mass Quarters
The ship features mass quarters for transporting colonists and other personnel.

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