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Enhanced Cruiser

The Enhanced Cruiser improves over its base model by increasing its shield and hull rating, improving its power output and maximum fuel as well as hold space.

Availability: TransGov

Tier: 3

Shield: 400 ZWs

Hull: 500 GPa

Power: 13.4 ZWs

Speed: 0.20 LY/m

FTL Range: 15 LYs

FTL Charge Time: 10 minutes

Maximum Fuel: 800.0 LYs

Hold: 300 Mgs

Customisable Rooms: 3

Bays: 2

Can Land: No

Ship Docking: No

Length: 414 m

Width: 108 m

Decks: 12

Cost: 160,000 credits

Skill Requirement: Support Craft 6.

Crew Requirement: 1

Guild Requirement: None.

Passive Perk: Cyber-Warfare
Allows the ship to play the cyber-warfare card in combat, disabling an enemy ship for one turn.

Support Role

Support role ships increase the shields of all friendlies that join in progress combat by 10 ZWs.

Starter Cards

[SPECIAL] Cyber-warfare: Disable a random enemy ship for one turn.

Flight Time Units

As you use a ship for its intended purpose you will accumulate flight time units (FTUs) which can viewed in the tactical window. Once the FTUs reach 100% you will be awarded an upgraded version of the ship (if one is available), parked at a specified location.

The progression path for this ship is: Enhanced Cruiser Cruiser G2


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