Like all ships used by the Jingoist, the Valor is a medium-sized vessel carved from a complete block of Revlium making it immune to shock damage and arc saturation. The carved shape of the Gallantry class ship is a connected primary and secondary hull arrangement where the primary hull is connected to a thin descending secondary hull housing equipment for energy transfer.
The main purpose of the vessel is to support friendlies by repairing their hulls while in combat.
Availability: Jingoist
Tier: 1
Shield: 0 ZWs
Hull: 2,000 GPa
Power: 1.2 ZWs
Speed: 0.25 LY/m
FTL Range: 10 LYs
FTL Charge Time: 1 minutes
Maximum Fuel: 180.0 LYs
Hold: 10 Mgs
Customisable Rooms: 0
Bays: 0
Can Land: No
Ship Docking: No
Length: 401 m
Width: 142 m
Decks: 5
Cost: 1,508,000 credits
Skill Requirement: Jingoist Proficiency 40.
Crew Requirement: 0
Guild Requirement: None.
Passive Perk: Integral Repair Droids
Repair droids that are replicated onboard so that hull damage can be self-repaired quickly outside of battle.
Support Role
Support role ships increase the shields of all friendlies that join in progress combat by 10 ZWs.
Starter Cards
[REACTIVE] Revlium Flak: Nullifies any attacks of any damage type targeted at [SELF] 10 times for 2 turns.
[ATTACK] Support Turret: Deals: S: 20, H: 20.
[DEFENCE] Armour Repair: Modifies the following statistics instantly for [SELF]: Hull: +100 GPa. Internal Systems: +5%. Engines: +5%. Light Drive: +5%. Defences: +5%.
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