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Different factions have different selections of ships to choose from. To purchase any of these ships, visit a system that contains shipwright services belonging to the list faction. Some ships require specific skills to operate which are listed in the details for each ship.

Sort by: Required Skill, Ship Manufacturer

No Crew Requirement Ships

Name Cost Power Hold Shields / Hull Range Charge Rate Maximum Fuel
Artillery Boat 750,000 18.6 10 400 / 400 10 5 90
Augury 5,000,000 100.0 10,000 0 / 50,000 50 1 500
Bait 95,000 1.4 20 200 / 100 40 1 80
Battlecruiser 150,000 6.8 200 600 / 600 20 5 160
Bomber 1,360,000 3.9 100 800 / 300 10 5 160
Centurion 905,250 28.2 10 1,200 / 800 20 1 1,500
Che'Tala 1,500 18.0 100 20,000 / 100 100 1 120
Corrupted Scout 150,000 2.6 10 400 / 400 10 1 20
Corvette 200,000 11.4 150 600 / 600 8 2 180
Enhanced Artillery Boat 1,500,000 18.7 10 500 / 600 15 2 100
Enhanced Battlecruiser 300,000 7.0 200 800 / 1,000 25 2 180
Enhanced Bomber 2,720,000 4.1 100 1,800 / 800 15 5 180
Enhanced Corvette 400,000 12.0 200 600 / 600 15 2 150
Enhanced Freighter 300,000 2.4 4,800 400 / 400 25 2 220
Enhanced Hammerhead 700,000 4.5 50 300 / 1,000 5 2 50
Enhanced Missile Boat 1,500,000 4.8 50 800 / 500 10 1 150
Enhanced Scout 24,000 2.3 100 150 / 150 5 1 140
Enhanced Shuttle 1,000 1.5 40 150 / 100 3 5 50
Enhanced Tanker 400,000 5.7 20,000 400 / 1,000 20 2 220
Escort 85,000 8.6 10 400 / 300 5 2 220
Fighter 20,000 3.0 50 200 / 100 5 2 80
Freighter 150,000 2.2 4,000 300 / 400 20 2 210
Hammerhead 700,000 4.3 50 200 / 600 5 5 50
Heavy Corvette 395,000 16.8 100 1,400 / 800 18 2 200
Heavy Fighter 30,000 4.5 50 300 / 300 4 2 150
Heavy Scout 20,000 4.2 50 600 / 600 30 1 250
Hoodwink 165,000 3.2 500 800 / 800 10 2 250
Hunter 175,000 4.5 10 800 / 800 12 1 120
Hurricane 95,000 6.9 10 800 / 800 30 1 85
Interdictor 18,000 3.5 10 100 / 100 3 1 150
Knickknack 26,000 3.8 100 50 / 150 5 1 200
Mimic 195,000 17.2 100 600 / 200 35 1 130
Minotaur 85,000 6.2 10 100 / 600 10 2 50
Missile Boat 650,000 4.6 50 600 / 200 6 2 120
Orb Drone 5,000 1.0 0 100 / 10 0 1 0
Pathfinder 200,000 5.0 200 300 / 200 50 1 460
Raven 695,000 2.6 100 400 / 200 30 1 160
Scavenger 55,000 4.1 50 400 / 500 10 1 90
Scout 12,000 2.1 50 100 / 100 2 1 100
Serf 4,000 0.2 20 10 / 20 0 1 10
Shuttle 500 1.2 10 100 / 100 2 5 40
SRV 1,000,000 22.6 10 2,000 / 400 80 1 220
Super Tanker 500,000 4.5 40,000 400 / 1,000 30 5 220
Tanker 200,000 5.5 10,000 200 / 800 10 5 200
Tug 2,000 0.1 10 10 / 10 0 1 0
Zephyr 8,000 1.3 200 100 / 100 2 2 120

3 Crew Ships

Name Cost Power Hold Shields / Hull Range Charge Rate Maximum Fuel
Enhanced Frigate 100,000 7.8 300 400 / 400 15 10 800
Mammoth 350,000 25.8 12,000 800 / 1,200 40 10 1,500

5 Crew Ships

Name Cost Power Hold Shields / Hull Range Charge Rate Maximum Fuel
Regyla 1,680,000,000 1500.0 22,000 100,000 / 200,000 1,000 1 950,000

6 Crew Ships

Name Cost Power Hold Shields / Hull Range Charge Rate Maximum Fuel
Destroyer 1,000,000 32.1 500 1,000 / 1,000 10 30 600
Enhanced Destroyer 2,000,000 33.0 1,000 2,000 / 2,000 20 30 650

10 Crew Ships

Name Cost Power Hold Shields / Hull Range Charge Rate Maximum Fuel
Rosewood 1,000,000,000 85.0 1,000 30,000 / 25,000 15 1 1,000
Warship 50,000,000 50.4 4,000 10,000 / 10,000 1 60 100

16 Crew Ships

Name Cost Power Hold Shields / Hull Range Charge Rate Maximum Fuel
Flagship 100,000,000 45.2 2,000 20,000 / 10,000 5 60 400
Phalanx 1,350,000 8.6 50 2,000 / 1,000 60 1 980

A faction founder or admiral can undertake research to gain access to one of the thirty following ship lines. The research is quicker the more research centres a faction owns and once accessed any player in the faction can attempt to craft a ship within the line.

Ship Lines (30)

Absolver

Support

Support ships all centered around repairing and support friendlies in combat.

Barbarian

Dogfighting

Small ships purely made for combat and little else.

Beacon

Structure Takedown

Large ships able to deliver devastating damage albeit at a slow pace.

Bulwark

Infiltration Defence

Defence class ships designed for hunting cloaked enemies.

Consonance

Wormhole Stablisation

Craft with built-in technology for stabilising wormholes.

Dragonfly

Recall Mining

Ships designed to mine small amounts with the speed to quickly return.

Drudge

Construction

Engineering specification ships allowing the construction of structures.

Excavator

Mining

Specialists in lucrative mining of medium sized hauls.

Fortune-hunter

Defensive Exploration

Strong ships designed to pulse the local area to scan it.

Glitch

Hacking

Designed for nefarious activities all of the glitch line of ships have technology for hacking built-in and undetectable.

Guardian

Personnel Transport

Large ships designed to haul personnel usually away from the front lines.

Hulk

Orbital Defender

Small but powerful attack ships designed to hang in a battle.

Humpback

Quick Mining

Integral mining beams allow the humpback line of ship to mine fast.

Insurgent

Capital Takedown

Heavy and quick attack ships fitted with a large scale particle cannon.

Lancer

Covert Recon

Recon vessels with the ability for their first strike to bypass shields.

Legacy

Vanity

Retired ships from previous generations sought by collectors. Outdated but not without charm.

Malice

Tanks

Heavy defence ships that come equipped with droids for constant repair.

Marauder

Damage Dealers

Small heavily shielded ships that have all outgoing damage improved.

Outrider

Budget Recon

No fuss, cheap recon ships that vary abilities across the line.

Prestige

Projecting Wealth

All the ships in this series passively generate credits while in use but are expensive to purchase.

Prey

Budget Mining

Inexpensive mining ships designed for long-range expeditions.

Scorpion

Torpedo Warfare

Small attack class ships who are specialists in torpedo damage.

Serpent

Subaquatic Exploration

Craft designed to enter and explore the oceans of planets.

Shadow

Invisible Recon

With the in-built ability to cloak, the Shadow line is designed for secretly following targets.

Skipper

Long Jumpers

Powerful light drives allow the Skipper line to jump huge distances and overload their engines to jump even further.

Spectre

Invisible Transport

Vessels fitted with cloaking technology to safely transport personnel.

Stinger

Ambush Warfare

Craft with high power ratings and the ability to discharge light drives in the same system for ambushes.

Talisman

Easy Retreat

Ships with specifically designed engines so that they always have a retreat card in their hand.

Torment

Cannon Warfare

Attack craft specialising in cannon warfare.

Voyager

Long-range Exploration

Ships with an extra large fuel capacity designed to explore and travel for great lengths of time.