Different factions have different selections of ships to choose from. To purchase any of these ships, visit a system that contains shipwright services belonging to the list faction. Some ships require specific skills to operate which are listed in the details for each ship.
A faction founder or admiral can undertake research to gain access to one of the thirty following ship lines. The research is quicker the more research centres a faction owns and once accessed any player in the faction can attempt to craft a ship within the line.
Ship Lines (30)
Support ships all centered around repairing and support friendlies in combat.
Small ships purely made for combat and little else.
Beacon
Structure Takedown
Large ships able to deliver devastating damage albeit at a slow pace.
Bulwark
Infiltration Defence
Defence class ships designed for hunting cloaked enemies.
Consonance
Wormhole Stablisation
Craft with built-in technology for stabilising wormholes.
Ships designed to mine small amounts with the speed to quickly return.
Engineering specification ships allowing the construction of structures.
Specialists in lucrative mining of medium sized hauls.
Fortune-hunter
Defensive Exploration
Strong ships designed to pulse the local area to scan it.
Designed for nefarious activities all of the glitch line of ships have technology for hacking built-in and undetectable.
Guardian
Personnel Transport
Large ships designed to haul personnel usually away from the front lines.
Small but powerful attack ships designed to hang in a battle.
Integral mining beams allow the humpback line of ship to mine fast.
Insurgent
Capital Takedown
Heavy and quick attack ships fitted with a large scale particle cannon.
Recon vessels with the ability for their first strike to bypass shields.
Retired ships from previous generations sought by collectors. Outdated but not without charm.
Legendary
Faction Prowess
Ships that have been specially commissioned to create legendary versions of existing ships.
Heavy defence ships that come equipped with droids for constant repair.
Small heavily shielded ships that have all outgoing damage improved.
No fuss, cheap recon ships that vary abilities across the line.
Prestige
Projecting Wealth
All the ships in this series passively generate credits while in use but are expensive to purchase.
Inexpensive mining ships designed for long-range expeditions.
Small attack class ships who are specialists in torpedo damage.
Serpent
Subaquatic Exploration
Craft designed to enter and explore the oceans of planets.
With the in-built ability to cloak, the Shadow line is designed for secretly following targets.
Powerful light drives allow the Skipper line to jump huge distances and overload their engines to jump even further.
Spectre
Invisible Transport
Vessels fitted with cloaking technology to safely transport personnel.
Craft with high power ratings and the ability to discharge light drives in the same system for ambushes.
Ships with specifically designed engines so that they always have a retreat card in their hand.
Attack craft specialising in cannon warfare.
Voyager
Long-range Exploration
Ships with an extra large fuel capacity designed to explore and travel for great lengths of time.